GeoJS version 0.9.0 released
April 4, 2016

We are pleased to announce the release of GeoJS 0.9, which is now available on GitHub, npm, and bower. This release brings several new features including a brand new canvas renderer and totally revamped build and test infrastructure using webpack and Karma. With this release, GeoJS is now distributed as a UMD-style module with all dependencies (except jQuery) bundled internally.
New features
- Added a canvas renderer for tile layers and quad features
- Added new marker styles for d3 rendered vectors
- Zooming with the mouse wheel now supports animation and momentum (see the updated Tiles example)
- All files have been converted into CommonJS modules and are built with webpack
- PhantomJS tests are now executed with the Karma test runner
- Unit test coverage information is collected by istanbul and reported to codecov
- Performance results are submitted to CDash during testing as a JSON-encoded “notes” file (example)
Bug fixes
- Fixed several bugs related to map animations and transitions
- Fixed a tile layer performance bug when keepLower=false
Breaking changes
- The global inherit function has moved to geo.inherit
- The released bundle (geo.js) now includes pnltri, proj4, and gl-matrix internally
- The external bundle (geo.ext.js) now contains only jQuery and d3
- All sources in src/core/ have moved up a directory to be consistent with the namespaces in the module
- The jQuery plugin has moved to OpenGeoscience/geojs-jquery-plugin and geojs-jquery-plugin on npm
Tags: